C++/UNREAL-ENGINE DEVELOPER

I am Arne Olemans, I always dreamed of world domination, but my mother refused to fund those dreams. So I became a curious and driven individual with a lifelong passion for exploring technology and the world around me. From a young age, I've been fascinated by software and technology, starting with my early days of tinkering with Nintendo games and the family desktop PC. This curiosity has fueled my journey into understanding and creating within the software developent space with a special intrest in Unreal-Engine and Game engine Development!


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GoldKnights - Czech/Prague | Internship | Feb 2025 - June 2025
Used Skills
  • Unreal Engine 4/5
  • C++
  • Widgets/UI
  • Materials
  • TortoiseSVN
  • Team work
  • On-site
  • Remote
  • Rider
  • Visual Studio




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ThreeForSimple - Multiplayer Unreal-Engine 5.6 GAS C++ Third-Person-Shooter self-taught project | Solo Project | Sep 2025 - Present
Learned Skills
  • Unreal-Engine 5.6
  • GAS
  • C++
  • Networking/Replication
  • Listen & Dedicated
    server support
  • Inventory System
  • AnimEvents
  • Interfaces
  • Components
  • Rider
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ReVengine - 1993 Doom engine inspired, game engine - DirectX11 C++ custom game engine | Solo Project | Oct 2024 - Jan 2025
Used Skills
  • C++
  • Github
  • Component based
  • Multi SDL/SDL2
  • PhysX collision system
  • DirectX11
  • ImGui
  • SoLoud
  • Stb
  • Glm
  • Visual Studio
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KnipTang-Engine - Custom C++ Game engine | Solo Project | Jan 2024 - June 2024
Used Skills
  • C++
  • Github
  • Self-made AABB
    collision system
  • SDL
  • GLM
  • XInput
  • SDL_Mixer
  • ImGui
  • SteamWorks
  • Visual Studio
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Form Frenzy - Two-Player Party Co-Op form matcher - Programmer & Game Designer - Unity | Team Project | Jan 2024 - June 2024
Used Skills
  • C#
  • Unity
  • Perforce
  • Visual Studio
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Genetic algorithm perfectly plays Flappy Bird with a Neural Network | Solo Project | Sep 2023 - Dec 2023
Used Skills
  • C#
  • Unity
  • Github
  • Visual Studio

Contact Me!